Publications
- by year
- by type
Books
Journal and conference papers
- Advanced procedural modeling of architectureACM Transactions on Graphics, 34(4), 2015 (Proc. SIGGRAPH 2015)
- Procedural design of exterior lighting for buildings with complex constraintsACM Transactions on Graphics, 33(5), 2014
- Procedural facade variations from a single layoutACM Transactions on Graphics, 32(1), 2013
- Fast parallel surface and solid voxelization on GPUsACM Transactions on Graphics, 29(6), 2010 (Proc. SIGGRAPH Asia 2010)
- On predicting visual popping in dynamic scenes
- Fast GPU-based adaptive tessellation with CUDAComputer Graphics Forum, 28(2), 2009 (Proc. Eurographics 2009)
- Multisampled antialiasing of per-pixel geometryEurographics 2009 Short Paper
- Microquad soft shadow mapping revisitedEurographics 2008 Short Paper
- Bitmask soft shadowsComputer Graphics Forum, 26(3), 2007 (Proc. Eurographics 2007)
- An interactive perceptual rendering pipeline using contrast and spatial maskingEurographics Symposium on Rendering 2007
Book chapters
Tutorials
- Practical grammar-based procedural modeling of architectureSIGGRAPH Asia 2015 Course
Theses
- Reconstruction for computer tomographs with graphics hardwareDiploma Thesis, University of Erlangen-Nuremberg, 2005
Others
- CudaTess: Fast GPU-based adaptive tessellation with CUDAPacific Graphics 2008, Poster Proceedings
- Pixel-shader-based curved trianglesSIGGRAPH 2006 Research Poster